Mythos and History
When this god was born, she was not blessed with omniscience
like many gods of knowledge. Though the other deities scoffed at the purview
she claimed, they soon learned that she was more than capable.
Far from the cloistered celestial one might expect from a
god of scribes, she seeks to be at the historic events affecting the Heavens
and record the facts as they happen. Because of this, she is also the goddess
of wayfarers and travelers.
Nature
Part scribe and part skald, Doomscribes record the deeds of
those who die. The belief is that those who die with their deeds recorded are
announced by the goddess herself in the afterlife and are afforded more revered
positions.
Doomscribes are often exceptionally well informed, having
record of where many died before, including the locations of many valuable
artifacts and treasures. Thus, are highly sought after, even by adventuring
parties.
They also are bitterly opposed to the creation of undead and
view it as an attempt to distort your achievements, to circumvent the judgment
of your worth, and so on. Sometimes, though, they can make a record of the life
of a wraith and put it to rest, giving it its rightful place in the afterlife.
Organization
Doomscribes have a standard cult structure, with junior
members being assigned to “safe” events, while more senior ones take on more
dangerous tasks. Priests and High Priests often do not go and seek out events
themselves, but carefully ensure the accuracy of what junior members record,
and then distribute it so that it is known to all.
It is not uncommon for Doomscribes from one area to go to
other areas, making the cult rather loose in its observance of the hierarchy in
place. Respect for the priests and high priests remains, however, as they
frequently have the best access to paper and inks. They are also known to have
excellent networks of couriers to distribute stories.
Membership
Standard. Regardless of which skills are used in
advancement, one of them must be Lore (History).
Restrictions
All Doomscribes take an Oath to the organization, upholding
its values of integrity in recording what truthfully happened.
Skills
Art (Writing), Craft (Paper), Devotion, Exhort, Insight, Language
(any, but tend to be archaic), Lore (History), Oratory, Perception, Teach
Magic
Initiates learn the spells Behold, Dismiss Magic,
Lay to Rest, and Mindlink. Acolytes learn Consecrate. Priests
learn Excommunicate, Extension, and Obliterate.
The cult teaches the folk magic spell Copy to Initiates.
Copy
Instant, Touch
Copy will duplicate the contents of one page or scroll to a
blank one of appropriate size. Enough ink must be provided, which is used
during the process.
Gifts
All members gain the benefit of a teacher in Art (Writing),
Craft (Paper), any Language, Lore (History), and Oratory. This is free of charge
but is limited by the capabilities of the theists present, but Major temples
will have all of these, as well as several languages, available with skills
(including Teach) over 100%.
High priests gain the Insightful gift.
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